Projects
Projects
A game designed by both Dylan Delibegovic and Lyndon Bork, for the BCHS Game Jam 2021. The project was developed over merely a week, and was my earliest completed Unity product.
My first introduction to the Unity HDRP workflow, the initial aim of the project was to remake a small segment of another game I had developed prior. It features raytraced reflections, custom PBR textures, volumetric clouds, and more.
Miscellaneous scripts pertaining to scrapped, or less notable projects. Each project varies from each script, and each script has a small description below.